Brand loyalty starts from a very early age
Approaching the children’s market can be a minefield, but investing time and funds to get your message across can pay off handsomely.

Children’s spending power is booming. Marketing consultant Martin Lindstrom estimates children’s global purchase influence to be $1.88 trillion (£1.29 trillion). Moreover, young people are often seen as early adopters for many digital and direct media technologies, according to last year’s Buckingham Report on the commercial world and children.
Direct marketers that properly research and execute work targeting children and families may well be able to build future brand loyalty among young people. The Buckingham Report indicates that children exert a lot of influence on their parents’ purchasing activity as well as being consumers in their own right.
And companies that spend time and money influencing children at a young age could see them retain their custom in the future.
But despite all the potential, this is a thorny area for marketers. While not much legislation exists to regulate brands that market exclusively to children, this sector demands that marketers treat this vulnerable demographic in an ethical and responsible way. Any “inappropriate” transgressions end in consumer backlash, as retailer Primark discovered in April when it tried to sell a padded bikini range for seven-year-olds.
Earlier this year, Conservative Party leader David Cameron warned marketers, advertisers and shops to “show more restraint in the way they operate” when marketing to children or face further regulation. Before he became Prime Minister, Cameron expressed concern that children were being “treated like adults”, adding: “It’s high time the children’s market and advertisers show much more restraint in the way they operate. We don’t want to resort to regulation, but we will make it clear that if business doesn’t exercise some corporate responsibility, we will not be afraid to impose it.”
Marketers have responded quickly to this threat. Social networking site Facebook, to which users can sign up from the age of 13, is used by many brands for direct marketing activity. The website announced last month that it would be introducing simpler and more powerful controls for sharing personal information, in response to user concerns about privacy.
According to Facebook founder and CEO Mark Zuckerberg, these changes will include Facebook not sharing personal information with people or services that users don’t want, not giving access to personal information and not selling that information to third parties.
Jules Polonetsky, director of the Future of Privacy Forum, cautions: “The message that all companies should be taking on board is that managing their digital identity is critically important to internet users of all ages and backgrounds. As sites, services and devices grow increasingly complex, the challenge for Facebook and others is to continue to seek innovations that ensure that privacy tools can be intuitive for users.”
Caroline Roberts, director of public affairs at the Direct Marketing Association (DMA), advises that the Data Protection Act fails to mention children and that marketing to this demographic is fine, as long as brands go about it in the right way.
“It’s perfectly legitimate marketing to children of all ages, provided it’s suitable. It’s knowing what’s appropriate and making sure that you are getting proper parental consent where you need to,” she explains.
Yet to optimise their success rates in the family sector, many direct marketers focus their efforts on parents, who still exercise considerable control over the purchases their children make.

Moshi Monsters: Splits its marketing material to engage both children and parents
The Lateral Group managing director Ruaraidh Thomas, who has worked on the Government’s Change4Life campaign, says: “I wouldn’t say it never happens, but rarely would you engage directly with a child on a DM programme. Individuals are very sensitive – quite rightly so – about how people talk to their family. The benefits of using DM versus other marketing methods wouldn’t warrant the potential effect this could have on brand value.”
The Change4Life campaign sends direct mail packs containing tips, tools and activities to families to help them to eat better and exercise more. While it wants to reach children, it steers clear of addressing them directly. “It isn’t actually engaging with children in the sense that it works with families,” says Thomas. “Children come into it because they’re being supported by the programme through the contact their parents have with it.”
Thomas says none of the DM for Change4Life is about telling people what to do; it’s about helping people achieve their aims. He says: “We try to understand as much as possible about the data through surveys that families fill out. That helps to drive understanding around specific areas that people might be interested in and has triggered complementary programmes such as Dance4Life, in direct response to consumer needs.”
Ian Bates, creative director at agency Indicia, agrees that making life easier for parents is becoming an increasingly important “in” for direct marketers looking to engage with the family sector.
“A golden rule is don’t forget who’s paying for all of this,” he notes. “Unless you’re talking about kids who are at an age where they are making purchase decisions themselves, your aim is to make things more convenient for the parents.”
Bates works with online retailer Woolworths.co.uk, focusing on creating marketing programmes appealing to women with families, making certain critical periods such as Christmas feel easier for them to manage.
“That marketing technique was very much based around dynamic email, following the customer journey and making it more relevant as that journey continued, so that women saw more and more value in the dialogue,” he recalls.
As the direct marketing industry continues to expand to encompass new online channels and social media, marketers are increasingly using this space, in which children are often more savvy than their parents, to create brand awareness and engage with a younger audience. This sidesteps some of the burdens associated with data capture, used in more traditional forms of DM.
Nickelodeon UK marketing director Steven Brabenec explains: “We avoid Facebook because you’re not supposed to use it until you’re 13 and we know that a lot of our audience is younger than that. But there are quite a few places online now that can provide social interaction specifically targeted at the seven- to 15-year-old market. It’s very much social media with stabilisers on.”
One of these sites is Stardoll, an online fashion and games community for girls. Children register and are given their own avatar. Brabenec says: “Because it exists online, you can go into the cinema and watch a trailer for a Nickelodeon show or sign up to the Big Time Rush [programme] Fan Club. We then deliver a package to your virtual door that has a Big Time Rush T-shirt, which you can put on your avatar and wear it to walk around the Stardoll site.”
Another site is Swapit, where children earn “swapit” points and exchange them for virtual stuff. He says: “We can put Nickelodeon content on there that children can watch and earn swapits that they can then use to bid for Nickelodeon goodie bags, for instance.”
Brabenec used to do email marketing to 70,000 children in the form of the Nick Insider enewsletter, but the implications of collecting data from children – parental consent, double opt-in processes, reminders – were wide-ranging.
“You have to be seen to be following best practice, but the task became greater and greater and we had to look at it again. When I set it up four years ago, it was a very different world. Our website wasn’t so great then, but it’s marvellous now and children are getting everything they need from it. The job the newsletter used to do has been superseded by the website,” he says.
Brabenec adds that Nickelodeon does send direct mail but this is targeted at parents and is focused on the pre-school end of the sector. “We actively target the parent, but we include stuff that’s very much going to be rewarding and interesting to the child,” says Brabenec.
Similarly, Moshi Monsters (see Client View) splits its marketing material in order to engage both parents and children on a level that is most appropriate for each.
It appears that while some marketers are concentrating on the parental moneymakers, others are entering the new realm of virtual marketing direct to children. Whatever the strategy, marketers have to be careful to walk a fine line between risking appearing too intrusive, and impressing families with well-targeted, useful campaigns that can set up brand loyalty for life.
A new landscape
- Children and young people are a key market for new digital and direct media technologies.
- There are now a vast number of places online that provide social interaction, specifically targeted at the seven- to 15-year-old audience.
- Marketers are increasingly using virtual worlds to increase brand awareness and engage with a younger audience.
- As sites, services and devices grow increasingly complex, the challenge is to continue to seek innovations that ensure that privacy tools can be intuitive for users.
Agency view

Sue Jenvey Associate director, Haygarth
One of the things that we’re seeing from a digital and direct point of view is the fact that mums are spending much more time online – there’s been a huge shift in terms of how they’re communicating and what brands should be doing to engage with mums in that space.
Email can obviously be a regular communication because it’s more cost-efficient, but with DM it’s providing mums with some reason to hold on to that communication, whether it’s product samples or information booklets, until they get the next pack, which takes them on to the next phase.
We worked with Heinz to launch its Baby Club [see MMC box for more information]. Heinz was struggling with the idea of how to get data and build loyalty among a hard-to-reach audience. At the time, the company also had a formula milk product [which has been discontinued]. That’s one of the most tightly regulated food categories in the UK, so there were many challenges around that.
You cannot market instant formula before six months because “breast is best”. You have to be seen to be promoting that ethos but at the same time, provide information where mums have asked for it and support that person if she cannot or chooses not to breastfeed.
At the time of registration, there was an opt-in for mums to say that they wanted to hear information about milk. This meant that throughout the communication cycle there were different versions for mums who hadn’t opted in and for those who had, where we could talk about milk and promote the Heinz range. That was our way of conforming to the legislation.
We came up with a campaign in which direct mail and email complemented each other. The mum could join at any stage in that period – just after she’s conceived or any time up until her child is one. What was innovative about this is that the data is selected based on the mum’s stage of pregnancy or motherhood, so she would only get communications that are relevant to her. Everyone gets a welcome communication and then you get dropped into the programme at the right stage – it’s personalised throughout.
Client view

Ed Relf Chief marketing officer, Mind Candy
Moshi Monsters, our virtual world and online game where children can adopt and care for their own pet monster, has been live for about 15 months. We have about 20 million registered players around the world and the game is growing at a rate of about 2 million new players every month.
We don’t do any DM to children under 13, it’s all channelled to parents. If you’re under the age of 13, then your parents need to sign up to the game for you. By its very nature and the fact that you have to be over the age of 13 to play, we need parental endorsement. As a result, we focus on parents in terms of DM because they are essentially the gatekeeper to that child being able to play on a computer.
Our current global marketing push is the Hey Moshi campaign, where we licensed a music track from Universal and built that into a comprehensive campaign. When you go to the Heymoshi.com website, you can hear the track with accompanying music video.
The pay-off was that through a TV campaign, we brought the children and parents to Heymoshi.com. Over the summer, we’re going to take that to the next level and invite children to record themselves doing the Hey Moshi dance, and then those videos - with parental consent - will be featured in all our above-the-line marketing. A key thing for us in terms of our DM campaigns is re-engagement of our existing audience.
We’re also starting to trial physical direct mail. We targeted 5,000 families - with PCs at home, broadband and children within our target demographic - with a piece of direct mail, which included two three-day membership cards to Moshi Monsters.
We’ve found that perceived value is extremely important for physical direct mail.
Nobody in our space, within the online games business, is really looking at those areas at the moment. The new and innovative channels are more targeted towards children because that’s what’s going to drive engagement and get them talking about the product at school, but it’s the more traditional channels that we’re using when it comes to targeting parents.
VIEWPOINT


Angus Morrison Head of MMC Strategy
Strict legal regulations in the UK mean that talking to mothers about moving their babies from milks to wet foods and then solids can be extremely difficult for brands.
Food giant Heinz felt that a customer relationship programme (CRM) could be the solution, so in early 2009, it established the Heinz Baby Club. This promoted itself as a place where mums could find useful advice on everything from morning sickness to feeding infants.
The Heinzbaby.co.uk website also offered information about Heinz baby food products. By asking members to opt-in to receive information about milks and feeding, Heinz was able to adhere to the legal restrictions associated with marketing such products.
The tagline for the club was “Great explorers start with Heinz” and was based on the idea that learning to be a mother is a journey, as is growing up. As a result, the direct mail packs were designed to look like explorers’ rucksacks.
The rucksacks contained relevant offers, money-off vouchers and added-value information, such as feeding guides for new mums to use and keep. The CRM programme was rolled out through a series of online and offline communications, including four direct mail packs - a Welcome Pack, a Birth Pack (covering breastfeeding and its alternatives), a Weaning Pack (covering the early stages of transition to solid food) and, finally, a Feeding Textures Pack, which dealt with developing tastes and nutritional needs. Other online elements included 23 emails sent over a period of 21 months.
After six months, approximately 24,000 mums had registered with the Heinz Baby Club. Emails were opened at a rate of 39% with the average click-through rate being 6.3%.
Marketers might at first be concerned about CRM strategies because they demand a shift of focus, away from what many brands want to talk about (product) to what the customer wants to talk about (in this case, babies). It looks time-consuming and costly, which it is, yet over time the relationship should turn in a profit. But there is a caveat. The moment your mailings become shoddy, ugly or cheap is the moment you begin to diminish - in every sense.
Visit www.mmc.co.uk/knowledge-centre for the full case study and other DM best practice






